On Jan 26, 2012, at 6:21 PM, Todd Freese wrote:

> The issue is that it only loads the pixels that are allowed by the alpha. 
> Almost no graphic program does this. It should load "all" the pixels and give 
> you the option of using the alpha if needed. Another words, there is no way 
> to just get the full image.

I don't think that's true; it's just that when you render the image normally it 
takes the alpha into account, so it *looks* like some of the pixels aren't 
there. Modifying the alpha channel directly would reveal the pixels. Keep in 
mind that most Mac graphics programs (well, probably except Adobe's) are using 
the system libraries to read standard file formats.

—Jens
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