On 12/02/2012, at 6:40 PM, Richard Somers wrote:

> It just seems so heavy. My app will be using the scalar accessors very 
> frequently.


Seems. But is it?

There's no reason I can think of that this couldn't be efficient, using caching 
as necessary and so on.

If the ultimate goal is to render something - you mention a shadow but it's not 
clear if that's a graphical shadow effect - the rendering will utterly 
dominate. Especially in Quartz where shadows are the slowest thing on earth.

--Graham

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