On 12/02/2012, at 6:40 PM, Richard Somers wrote: > It just seems so heavy. My app will be using the scalar accessors very > frequently.
Seems. But is it? There's no reason I can think of that this couldn't be efficient, using caching as necessary and so on. If the ultimate goal is to render something - you mention a shadow but it's not clear if that's a graphical shadow effect - the rendering will utterly dominate. Especially in Quartz where shadows are the slowest thing on earth. --Graham _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
