Hello,

I would also profile it with the Core Animation instrument. Make sure you 
select the "Color Blended Layers" checkbox in the Debug Options area. This will 
apply a colored overlay to each view (green is opaque and red is transparent.)

-- Tito

On Apr 26, 2012, at 11:59 AM, Mikkel Islay wrote:

> 
> On 26 Apr 2012, at 20:37, Marco Tabini wrote:
> 
>> I wonder if someone could point me to the right way to profile 
>> poorly-performing custom-drawn UITableView cells. I've come across this 
>> problem several times, and usually manage to figure out how to solve it, but 
>> my process is not very scientific—there's far too much trial and error 
>> involved, and I wonder whether there isn't a known way to pinpoint exactly 
>> which part of the code causes a table to stutter using Instruments. I've 
>> tried Googling for the problem, but it seems to me that the vast majority of 
>> people giving suggestions are focusing on known techniques to make table 
>> cells perform, rather than trying to understand where an already-implemented 
>> table is going astray.
> 
> If you haven't done it already, the first thing to try is running  your app 
> through the Time Profiler.
> 
> Mikkel
> 
> 
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