On Jul 22, 2012, at 7:52 PM, Jay Reynolds Freeman <[email protected]> wrote:
> I guess my main problem with all this is that Apple provides [NSSound > isPlaying] with no indication that the method is not general-purpose; reading > the documentation would have you think that it would return a correct answer > no matter when and how used. It's not an issue with -isPlaying. It's a question of whether the implementation of NSSound can still function properly when the runloop is hung (by your infinite loop). In 10.6 it could, in 10.7 it can't. The details are of course internal to NSSound's implementation, but it's an example of why you shouldn't lock up the runloop when you don't need to. —Jens
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