On Mon, 06 Aug 2012 00:11:39 +0700, "Gerriet M. Denkmann" 
<gerr...@mdenkmann.de> said:
> I use this code (iOS 5.1):
>       CGAffineTransform m = { c, +s, -s, c, 0, 0 };   //      rotation, s = 
> sin(angle), c = cos(angle)
>       CALayer *layer = self.view.layer;       //      view is UIView, self is 
> subclass of UIViewController
>       [ CATransaction begin];
>       [ CATransaction setAnimationDuration: 9 ];
>       [ layer setAffineTransform: m ];
>       [ CATransaction commit];
>The view rotates ok, but does it instantly, instead of taking 9 seconds.
>
>What am I doing wrong?

You are attempting to use implicit property animation (setAffineTransform:) on 
a view's primary layer. You can't do that; the property will change, but it 
won't animate. To get animation on that particular layer, you must use explicit 
animation (CABasicAnimation) or view animation. Explained here:

http://www.apeth.com/iOSBook/ch17.html

m.

--
matt neuburg, phd = m...@tidbits.com, <http://www.apeth.net/matt/>
A fool + a tool + an autorelease pool = cool!
Programming iOS 5! http://shop.oreilly.com/product/0636920023562.do
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