On Mon, 06 Aug 2012 00:11:39 +0700, "Gerriet M. Denkmann" <gerr...@mdenkmann.de> said: > I use this code (iOS 5.1): > CGAffineTransform m = { c, +s, -s, c, 0, 0 }; // rotation, s = > sin(angle), c = cos(angle) > CALayer *layer = self.view.layer; // view is UIView, self is > subclass of UIViewController > [ CATransaction begin]; > [ CATransaction setAnimationDuration: 9 ]; > [ layer setAffineTransform: m ]; > [ CATransaction commit]; >The view rotates ok, but does it instantly, instead of taking 9 seconds. > >What am I doing wrong?
You are attempting to use implicit property animation (setAffineTransform:) on a view's primary layer. You can't do that; the property will change, but it won't animate. To get animation on that particular layer, you must use explicit animation (CABasicAnimation) or view animation. Explained here: http://www.apeth.com/iOSBook/ch17.html m. -- matt neuburg, phd = m...@tidbits.com, <http://www.apeth.net/matt/> A fool + a tool + an autorelease pool = cool! Programming iOS 5! http://shop.oreilly.com/product/0636920023562.do _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com