On Sep 21, 2012, at 12:18 PM, Donald Hall <d...@appsandmore.com> wrote:
> I have a master detail project where I draw Bezier paths in the detail view. > On rotation from portrait to landscape (or vice versa) the proportions of the > drawings are distorted. For example, a circle in one orientation becomes an > oval in the other. This shouldn’t be happening if the coordinates you draw to are the same — the graphics coordinate system has the same scale in x and y. Is it possible you’re deriving your bezier coordinates from the height and width of the view, which will change as the device is rotated? —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com