OK, I tried with the MOC's undoManager set to nil, but the problem persists. 
Most annoying. I'll keep digging and post back if I discover anything.

Martin

On 10, Jan, 2013, at 06:46 PM, Peter <magn...@web.de> wrote:

> 
> Am 10.01.2013 um 18:38 schrieb Martin Hewitson:
> 
>> 
>> On 10, Jan, 2013, at 06:25 PM, Peter <magn...@web.de> wrote:
>> 
>>> 
>>> Am 10.01.2013 um 18:06 schrieb Martin Hewitson:
>>> 
>>>> And I forgot to mention: the persistent store seems to get saved since 
>>>> when I restart the app (it's unusable after the CoreData error) the 
>>>> removed entities are not present. Curiouser and curiouser.
>>>> 
>>>> Martin
>>>> 
>>>> 
>>>> 
>>>> On 10, Jan, 2013, at 06:05 PM, Martin Hewitson 
>>>> <martin.hewit...@aei.mpg.de> wrote:
>>>> 
>>>>> 
>>>>> On 9, Jan, 2013, at 04:26 PM, Mike Abdullah <cocoa...@mikeabdullah.net> 
>>>>> wrote:
>>>>> 
>>>>>> 
>>>>>> On 8 Jan 2013, at 05:53, Martin Hewitson wrote:
>>>>>> 
>>>>>>> 
>>>>>>> On Jan 7, 2013, at 08:44 PM, Mike Abdullah <cocoa...@mikeabdullah.net> 
>>>>>>> wrote:
>>>>>>> 
>>>>>>>> 
>>>>>>>> On 7 Jan 2013, at 16:35, Martin Hewitson <martin.hewit...@aei.mpg.de> 
>>>>>>>> wrote:
>>>>>>>> 
>>>>>>>>> Hi Francisco,
>>>>>>>>> 
>>>>>>>>> Thanks for the feedback!
>>>>>>>>> 
>>>>>>>>> What you suggest sounds like it might fix the problem, but I'm 
>>>>>>>>> wondering how best to do this. Currently I'm just calling -remove: on 
>>>>>>>>> the tree controller to delete the selected object(s). Of course, if I 
>>>>>>>>> clear the selection first, then -remove: doesn't do anything. I can 
>>>>>>>>> grab an array of the selected objects before clearing the selection 
>>>>>>>>> then use NSManagedObjectContext's -deleteObject:. So something like 
>>>>>>>>> this:
>>>>>>>>> 
>>>>>>>>> // get a pointer to the selected items
>>>>>>>>> NSArray *items = [self selectedObjects];
>>>>>>>>> 
>>>>>>>>> // clear selection
>>>>>>>>> [self setSelectionIndexPaths:@[]];
>>>>>>>>> 
>>>>>>>>> // now delete from the MOC
>>>>>>>>> for (NSManagedObject *item in items) {
>>>>>>>>> [self.managedObjectContext deleteObject:item];
>>>>>>>>> [self.managedObjectContext processPendingChanges];
>>>>>>>>> }
>>>>>>>>> 
>>>>>>>>> Does that look sensible to you?
>>>>>>>> 
>>>>>>>> Why are you calling -processPendingChanges at each iteration of the 
>>>>>>>> loop? Calling it yourself is rarely needed, and best done only with 
>>>>>>>> justification.
>>>>>>>> 
>>>>>>> 
>>>>>>> I read in that thread that I referenced (I think) that it may be 
>>>>>>> necessary to do this to avoid/handle objects being deleted twice (if a 
>>>>>>> parent and child are selected, then deleted). To be honest, I'm just 
>>>>>>> trying things to see what works. Since this problem only occurs on 
>>>>>>> 10.6.8, I think I'm looking for a work-around.
>>>>>> 
>>>>>> Hmm. In my case I go to some lengths to figure out which objects don't 
>>>>>> need to be deleted, because an ancestor has already been deleted. It 
>>>>>> does seem simpler your way.
>>>>>> 
>>>>>> I wonder though — I don't believe there is any harm in asking Core Data 
>>>>>> to delete an object that's already been marked for deletion. And indeed, 
>>>>>> you code is doing that. The difference the -processPendingChanges call 
>>>>>> makes is that handling the delete rule will happen during that call, so 
>>>>>> child objects are already marked for deletion.
>>>>>> 
>>>>> 
>>>>> However, I'm still not able to get this to work on 10.6.8.  Having the 
>>>>> -processPendingChanges call seems to make no difference.
>>>>> 
>>>>> The code I currently have in my -remove: method of the NSTreeController 
>>>>> subclass is
>>>>> 
>>>>> // get a pointer to the selected items
>>>>> NSArray *items = [self selectedObjects];
>>>>> 
>>>>> // clear selection
>>>>> [self.outlineView selectRowIndexes:[NSIndexSet indexSet] 
>>>>> byExtendingSelection:NO];
>>>>> [self setSelectionIndexPaths:@[]];
>>>>> 
>>>>> // now from the MOC
>>>>> for (NSManagedObject *item in items) {
>>>>>  [self removeObjectAtArrangedObjectIndexPath:[self 
>>>>> indexPathToObject:item]];
>>>>>  [self.managedObjectContext deleteObject:item];
>>>>>  [self.managedObjectContext processPendingChanges];
>>>>> }
>>>>> 
>>>>> (-indexPathToObject: comes from a category NSTreeController_Extensions.h 
>>>>> from Jonathan Dann)
>>>>> 
>>>>> Despite this, I must still have a reference to a deleted object 
>>>>> somewhere, but I've no idea where.
>>> 
>>> What about the undo manager - if you are using undo?
>> 
>> I think the MOC handles its own undo manager, right? At least I'm not doing 
>> handling it myself and I can undo the deletions. But surely the MOC will 
>> take care of deletion and undo properly, won't it?
> 
> Im am not sure what happens under which condition in CoreData under 10.6.8. I 
> had a similar issue with an array controller involved. Maybe you should try 
> setting it to nil and see if the problem persists.
> 
>> Martin
>> 
>>> 
>>>>> Could there be other reasons for getting the "CodeData could not fulfull 
>>>>> a fault" error?
>>>>> 
>>>>> Best wishes,
>>>>> 
>>>>> Martin
>>>>> 





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