On Feb 10, 2013, at 9:09 PM, Jerry Krinock <je...@ieee.org> wrote: > In an .app project, the Build Setting named Deployment Target in Xcode gets > compiled into the product's Info.plist as LSMinimumSystemVersion, and this is > the minimum Mac OS X version in which the product will launch. > > In a .plugin project, there is also a Deployment Target in Xcode, but I don't > see this reflected anywhere in the product's Info.plist. How does it work? > > Why I want to know this: I think that maybe, thanks to Xcode 4.5, I've built > a plugin with Deployment Target set to the mysterious "Compiler Default" > which will not load in a system < 10.8. I cannot find any indication of what > "Compiler Default" is. Even the "Resolved" column of the "OS X Deployment > Target" Build Setting in Xcode tells me only "Compiler Default" :( I suspect > that it is 10.8. But it seems like this should be stated in the product > somewhere.
What you're looking for is the LC_VERSION_MIN_MACOSX (or LC_VERSION_MIN_IPHONEOS) load command, inside the Mach-O file. You can look at a Mach-O file's load commands by using otool -l. On my machine, "Compiler Default" makes it 10.8. Charles _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com