On May 22, 2013, at 10:05 AM, Michael Babin <[email protected]> wrote:
> The preceding call looks like it could be problematic:
>
>> CTFrameGetLineOrigins(_frame, CFRangeMake(i, 0), &origin);
>
> If you want a single line origin (CGPoint), looks like the length of the
> range passed in should be 1, not 0.
Well spotted, that fixed it, thank you very much!
I now get a bunch of <Error>: CGContextFillRects: invalid context 0x0 errors,
which makes sense since this snippet does not have something like:
CGContextRef context = UIGraphicsGetCurrentContext();
I replaced UIRectFill(selectionRect) with CGContextFillRect(context,
selectionRect);
But I still get the errors, and nothing is drawn.
- Koen.
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