On Jul 25, 2013, at 18:52 , [email protected] wrote:

> I'm getting about a half second lag behind the system clock. 
> This is actually reasonable for my purposes, but I wonder if I'm missing 
> something that might be more in sync. 

You can do this using NSTimers, but you need to make sure you adjust for the 
current fraction of a second. That is, if you simply set up a scheduled timer 
with a one-second interval, you'll get called every second, but it won't 
necessarily be at the instant the wall clock second ticks over.

So, thing to do is to create a repeating timer with a fire date rounded to the 
next second and a one-second interval. Something like this (written 
off-the-cuff, so might need some tweaking):

    CFAbsoluteTime fireDateAbs = CFAbsoluteTimeGetCurrent();
    fireDateAbs = trunc(fireDateAbs + 0.5);                     //      Round 
to the next second
    NSDate* fireDate = [NSDate dateWithTimeIntervalSinceReferenceDate: 
fireDateAbs];
    mTimer = [[NSTimer alloc] initWithFireDate: fireDate interval: 1.0 target: 
self selector: @selector(update:) userInfo: nil repeats: true];
    [[NSRunLoop currentRunLoop] addTimer: mTimer forMode: NSRunLoopCommonModes];
        

-- 
Rick




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