On Mon, Aug 5, 2013, at 10:12 AM, Steve Mills wrote: > We have a view subclass contained in an NSScrollView. After certain > operations (such as changing the view scale) we need to change the scroll > position, which we do via scrollPoint:, which in turn calls display on > the view instead of setNeedsDisplay:YES (which makes sense for simply > scroll events which might scroll some pixels and redraw others). We need > other things to happen after we set the scroll position, and those things > require a redraw as well. Having it draw twice is certainly not optimal. > Is there any way to set the scroll position and NOT have it draw > immediately?
Try turning off copies-on-scroll on your scroll view. --Kyle Sluder _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
