NSURLSession is a fancy HTTP client. It needs to talk to an HTTP server. None of the included iOS and OS X frameworks (that I'm aware of) include an HTTP server.
You can either run an HTTP server on the device in your app ( https://www.google.com/search?q=ios+http+server) or you can write your own protocol and implement it. On Wed, Dec 25, 2013 at 9:26 AM, Eric Wing <[email protected]> wrote: > Is it possible to use NSURLSession + Bonjour to do peer-to-peer like > file transfers? My example situation is that I have a Mac and iPhone. > The iPhone has a generated file I want to copy over to the Mac through > the wireless. > > I can publish my iPhone via Bonjour and make my Mac discover and > resolve the address. I try to create a NSURLSessionDownloadTask on my > Mac and a NSURLSessionUploadTask on my iPhone. > > My DownloadSession (from Mac) connects to the advertised Bonjour > service (iPhone). But when I create the UploadSession (iPhone), I get > a NSErrorFailingURLStringKey. > > > Networks are not my strong suit, so I really don’t know if I'm on the > right path. (On the iPhone, I picked a random socket to advertise on. > When I resolve it on my Mac and create the DownloadSession, it > connects on that same port which triggers the iPhone to create an > UploadSession. I originally tried using getpeername to reuse the same > port, but also tried hardcoding a free port that both could connect > to. Neither seemed to help.) I’m also a bit confused on how to convert > NSNetService to NSURLs which can be fed to NSURLRequests for > NSURLSessions. (I basically take the NSNetService hostName and port > properties and generate a string of the form: > "http://hostName:port/"). > > > My eventual goal is to make this work with non-Apple devices too, e.g. > a Mac pulls from an Android device instead of iPhone. So I was looking > at NSURLSession because I assumed it used a standard protocol that > would be easy to talk with on other platforms. > > Thanks, > Eric > -- > Beginning iPhone Games Development > http://playcontrol.net/iphonegamebook/ > > _______________________________________________ > > Cocoa-dev mailing list ([email protected]) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > > https://lists.apple.com/mailman/options/cocoa-dev/stephen.butler%40gmail.com > > This email sent to [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
