On Jan 28, 2014, at 12:37 PM, Peng Gu <[email protected]> wrote:

> kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little


You just asked Core Graphics to make a context with alpha, and thus an image 
with alpha. Core Animation doesn’t enumerate all the pixels of the image to 
determine if there is alpha, it just looks at the image flags.

If you don’t want alpha, use kCGImageAlphaNoneSkipFirst instead.
--
David Duncan

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