Thanks. I logged a bug.

Alex

Am 29.04.2014 um 03:04 schrieb Graham Cox <[email protected]>:

> 
> On 28 Apr 2014, at 6:53 pm, Alexander Reichstadt <[email protected]> wrote:
> 
>> Before wasting further time, are joints on Mac OS X SpriteKit a known issue 
>> at this time?
> 
> 
> I don't know, but if it is it would explain the difficulties I had making 
> these work as well. I created a series of about twenty "links", end to end 
> with a pin joint, which should act like a flexible chain. It doesn't - it 
> just gives bizarre and useless results. I didn't try it on iOS, thinking I 
> must have misinterpreted the documentation or had too high expectations of 
> the physics engine, but it might be worth a revisit.
> 
> --Graham
> 
> 

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