Sorry - I forgot about QuartzCore. Seems like Core Animation will do everything I need.
Google Voice: (508) 656-0622 Twitter: eric_dolecki XBoxLive: edolecki PSN: eric_dolecki On Wed, Jul 30, 2014 at 10:44 AM, Eric E. Dolecki <[email protected]> wrote: > Coming from iOS, this kind of thing is simple. For OS X I'm floundering > trying to find something similar. > > I have an NSImageView. I want to animate the scale and alpha of it - > looping forever. It's a ring image in it. > > I've seen documentation in regards to the CoreAnimation framework, but my > Xcode 6b4 doesn't have it for Cocoa. > > Is there an easy way to do this? I'd like to avoid using a layer if > possible (I put things on top of it), but a layer solution works if it's > smoother and I can hide it. > > Thanks for any help, > Eric > _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
