On 21 Aug 2014, at 16:55, Roland King <[email protected]> wrote:

> 
>> My test (using [UInt32] for both Swift and ObjC) showed:
> 
> What is [UInt32] for ObjC? A C-array of uint32_t? 

Well, the OBj-C sort gets a Swift array and treats it as as a C-array of 
UInt32. Same as the Swift version.


>> 2. the build-in Swift function sorted(array) crashes with an array of size 
>> 10 million and values in the range 0 ... 100. Probably due to excessive 
>> recursion.
>> 3. the build-in Swift function sorted(array) with an array of size 10 
>> million and values in the range 0 ... 1000 is about 100 times slower than my 
>> own quickSort.
>> 
> 
> 2) bad, I think I read something on the dev forums about sorted() running out 
> of stack space but I thought that was when run on a thread. 
> 
> 3) Not brilliant either - what optimization flags were you using for all 
> this? 

The default release ones: ObjC: Fastest, Smallest and Swift: Fastest.


Kind regards,

Gerriet.


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