In Xcode 6.1.1, it seems that the UILongPressGestureRecognizer doesn't work quite right.
I have an lpgr in my storyboard set for 3 seconds, 1 touch, 0 taps. If I click with the mouse in the Simulator and just hold it, my action is not called until I either move the mouse or release the button, but only after 3 seconds (prior to that If I do it on a device, it seems to work, in that I get the Begin state callback after 3 seconds. Has anyone else run into this? -- Rick Mann [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
