Macs still do that. I needed to get an adapter to get decent performance out of my headless macMini.
Am 12.03.2015 um 21:18 schrieb Matthieu Beghin <[email protected]>: > Yes I do OpenGL… I can’t see any process using CPU, so I was thinking it’s > not related, but maybe for some reason the glSwap is blocking for some time… > The strange thing is that in Instruments it looks that my threads are not > blocked. I will do further investigations on monday. > Thx ! > Matthieu > >> On 12 Mar 2015, at 16:21, Uli Kusterer <[email protected]> wrote: >> >> On 11 Mar 2015, at 23:40, Matthieu Beghin <[email protected]> >> wrote: >>> Any idea ? >> >> You're not doing anything graphics or OpenGL-related, are you? At least in >> the old days, Macs would turn off the GPU when no screen was attached, >> meaning that you'd end up in software emulation when you did any openGL >> calls. I thought that was different these days, but maybe this reminds you >> of something you're doing that could cause this slowdown? >> >> -- Uli/ >> > > > _______________________________________________ > > Cocoa-dev mailing list ([email protected]) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/georg.seifert%40gmx.de > > This email sent to [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
