> On Apr 20, 2015, at 12:05 AM, Eric Matecki <eml...@wanadoo.fr> wrote:
> 
> Hi,
> 
>>>    CGDataProviderRef  provider = CGDataProviderCreateDirect( &mps, 
>>> sizeof(mps), &callbacks );
>>> 
>>>    NSWindow*  window = (NSWindow*)Window();
>> 
>> What does this line do?
> 
> It's just a global function which returns the (only) window.
> For crossplatform compatibility reasons (our app runs on MacOSX, Linux, 
> Windows and Android) it returns a void*,
> that's why the cast is needed.

Sure, but of all the code you’ve presented, nothing seems to indicate a leak, 
except for the single call to Window(). My hope would be that it isn’t doing 
something with side effects that ultimately causes this.

> 
> This one :
> >>     CGImageRef  image = CGImageCreate( size_t(mDirtyRect.W()), 
> >> size_t(mDirtyRect.H()), 8, 32, size_t(mBlock->Width()*4),
> >>                                      [[window colorSpace] CGColorSpace], 
> >> kCGBitmapByteOrder32Big | kCGImageAlphaNoneSkipFirst,
> >>                                      provider, NULL, false, 
> >> kCGRenderingIntentRelativeColorimetric );
> >>
> 
> It creates a CGImage which will use the CGDataProvider for a source of the 
> pixels.
> 
> The size is the same as the 'dirty' rect to refresh, 8 bits/component, 32 
> bits/pixel, w*4 bytes/row,
> the windows colorspace, the pixel 'description' (integer, no useful data in 
> alpha channel),
> my data provider, NULL(decode array), no interpolation (it's anyway a 1to1 
> mapping of the pixels), rendering intent.
> 
> The data provider just copies the pixels or returns a pointer to the correct 
> byte :
> 
> struct MyProviderStruct
> {
>    ::nImage8::cRGBABlock*  mBlock;
>    int  mX, mY;
> };
> 
> static const void*
> MyProviderGetBytePointer( void* iInfo )
> {
>    MyProviderStruct*  mps = (MyProviderStruct*) iInfo;
>    return  mps->mBlock->Pixels( mps->mX, mps->mY );  // this returns a 
> pointer to that pixel
> }
> 
> static void MyProviderReleaseBytePointer( void* iInfo, const void* iPointer ) 
> {}
> 
> static size_t
> MyProviderGetBytesAtPosition( void* iInfo, void* oBuffer, off_t iPosition, 
> size_t iCount )
> {
>    MyProviderStruct*  mps = (MyProviderStruct*) iInfo;
>    ::nMemoryUtils::Copy( oBuffer, (uint8*)(mps->mBlock->Pixels()) + 
> iPosition, uint32(iCount) );
>    return  iCount;
> }
> 
> static void MyProviderReleaseInfo( void* iInfo ) {}
> 
> 
> 
> Except for the leaked memory, it works as expected.
> 
> Thanks
> 
> -- 
> Keep intel OUTSIDE my Mac !
> Hiii !!! I can see Intel chips creeping around my G5 !
> 
> Eric M.
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--
David Duncan


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