Tried Editor —> Execute Playground

received this:

Playground execution terminated because the process stopped unexpectedly.


> On Jun 10, 2015, at 10:42 PM, Quincey Morris 
> <[email protected]> wrote:
> 
> On Jun 10, 2015, at 20:51 , David Grant <[email protected] 
> <mailto:[email protected]>> wrote:
>> 
>> import UIKit
>> 
> 
> I was previously using a Mac playground. When I tried using an iOS 
> playground, at first I got no output. Eventually, I had a status message 
> saying some like “Running playground” which lingered for a minute or two. 
> Eventually, I got the correct output.
> 
> I think what’s happening is that Xcode internally disables a playground after 
> some internal errors occur. After that, there are going to be no result 
> displayed until you find a way to convince it to re-enble the playground. Try 
> closing and re-opening, or try “Execute playground” from the Editor menu. 
> Eventually, something should kick it off again, and then things should work.

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