Tried Editor —> Execute Playground received this:
Playground execution terminated because the process stopped unexpectedly. > On Jun 10, 2015, at 10:42 PM, Quincey Morris > <[email protected]> wrote: > > On Jun 10, 2015, at 20:51 , David Grant <[email protected] > <mailto:[email protected]>> wrote: >> >> import UIKit >> > > I was previously using a Mac playground. When I tried using an iOS > playground, at first I got no output. Eventually, I had a status message > saying some like “Running playground” which lingered for a minute or two. > Eventually, I got the correct output. > > I think what’s happening is that Xcode internally disables a playground after > some internal errors occur. After that, there are going to be no result > displayed until you find a way to convince it to re-enble the playground. Try > closing and re-opening, or try “Execute playground” from the Editor menu. > Eventually, something should kick it off again, and then things should work. _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
