Carsten,
It seems to me that there is a memory leak in the
CocoonComponentManager. I went ahead and patched, please confirm that I
understood the logic correctly ;)
Patch:
if ( !stack.empty() ) {
final Object[] objects = (Object[])stack.peek();
if ( objects[1] == objectModel ) {
stack.push(new Object[] {resolver,
objectModel,
objects[2],
new
Integer(((Integer)objects[3]).intValue()+1)});
+ return;
}
}
stack.push(new Object[] {resolver, objectModel, new HashMap(5),
ONE});
Vadim
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