Carsten, It seems to me that there is a memory leak in the CocoonComponentManager. I went ahead and patched, please confirm that I understood the logic correctly ;)
Patch: if ( !stack.empty() ) { final Object[] objects = (Object[])stack.peek(); if ( objects[1] == objectModel ) { stack.push(new Object[] {resolver, objectModel, objects[2], new Integer(((Integer)objects[3]).intValue()+1)}); + return; } } stack.push(new Object[] {resolver, objectModel, new HashMap(5), ONE}); Vadim --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, email: [EMAIL PROTECTED]