----- Original Message ----- From: "Steven Noels" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, April 11, 2002 4:03 PM Subject: RE: [Analysis] Cocoon, The Play
> Berin wrote: > > > I haven't read anything that sums up the overall design of > > Cocoon since > > the 1.x days. I think it is high time that we do that so that we as > > developers know what Cocoon should be. It has grown, and the level of > > plot twists and merging of story-lines in Cocoon makes it a daunting > > task of learning it. Perhaps this mail can make it to an > > xdoc, if there > > are any enterprising developers who are inclined to do so. > > Berin, this was truly brilliant. We did a real-life sketch based on it, > here in the office :-) Me and by brother (and collegue) Mats, are actually rolling on the floor laughing! Indeed a good way of looking at things. +1 for filing an iso standard for specification work in this way. Per-Olof Norén & Mats Norén Curalia AB, Stockholm, Sweden --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, email: [EMAIL PROTECTED]