On Tue, Mar 19, 2013 at 5:49 PM, Jason <[email protected]> wrote:

> I'm making a game with PNGs ( .png for those searching). And I get weird
> artifacts when it's in game. What do I need to check/set to fix this? Is it
> a limitation on using PNGs in sprites? Should I be using some other format?
>
>
>

png should be fine.

Can you post a screenshot to see how it looks ? ( in cocos ctrl S takes a
snapshoot and saves as a .png in the app current working directory)

If the artifact is something like a halo or border and the image has areas
fully transparent it can be similar to the cases mentioned in
http://thread.gmane.org/gmane.comp.python.pyglet.user/4884/focus=4886
and also discussed in
http://article.gmane.org/gmane.comp.python.pyglet.user/3333

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