On Tue, Mar 19, 2013 at 5:49 PM, Jason <[email protected]> wrote: > I'm making a game with PNGs ( .png for those searching). And I get weird > artifacts when it's in game. What do I need to check/set to fix this? Is it > a limitation on using PNGs in sprites? Should I be using some other format? > > >
png should be fine. Can you post a screenshot to see how it looks ? ( in cocos ctrl S takes a snapshoot and saves as a .png in the app current working directory) If the artifact is something like a halo or border and the image has areas fully transparent it can be similar to the cases mentioned in http://thread.gmane.org/gmane.comp.python.pyglet.user/4884/focus=4886 and also discussed in http://article.gmane.org/gmane.comp.python.pyglet.user/3333 -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
