Hello,
u+codalist-w...@chalmers.se a écrit :
Hello Marc,
On Thu, Apr 23, 2009 at 10:59:51PM +0200, Marc SCHLINGER wrote:
Let's take the assumption, we work in multi-site environnement.
For different reason we don't want any stream from our users to go by our
vpn, (dedicated inter-site line 99% of avaibility).
So each site handles his coda server (one handle the scm).
This is apparently unsupported (it may work,
we are using geographically distant servers in a couple of realms,
but the network between the servers may not be flaky no matter what)
Some users because they move a lot between each site use a laptop and have
their volume replicated.
Once their are in a site they can only join the server of this site.
You are thinking in an "inappropriate" way. Clients interact with _realms_,
and internally pick servers to talk to. There is no user interface
to those internals and it is not supposed to be present.
Can coda handle this scheme? Are the volumes the only things that can move
around? Or can
a client move from one server to another?
A client will talk to some server(s) of the realm depending on what it thinks
of network bandwidth and of the servers' availability. That's it.
It will move "from server to server" when it feels for doing that,
it is totally Coda's internal business.
This is not as bad as it may seem, most often the clients pick the "nearest"
server, but you do not have any guarantee that they do so each time,
they don't.
Thanks a lot.
Hope this helps to see what one may expect and what one shouldn't expect
from Coda.
Here I may have not fully understand what Rune told me.
I've done a couple of test, and I 've found out different information in
the documentation, but all seems to collide.
Given that we have two servers,
Can a client modify a volume, send the information to one server he can
join, and have the server keeps the differents replicas of this volume
up-to-date, whithout the client connecting to or warning the 2nd server?
Sorry, if I'm insistent but I not fully at ease with english.
Thanks.
Marc