On Sun, 3 Sep 2000, Michel APPLAINCOURT wrote:
> Hi, I am newbie to coda, so I guess I can ask the coda gurus on the
> list... :o)
>
> I want a realvideo server to access a distributed file system storage (for
> fault tolerance and distribute the disk space used).
>
> One question is can I do it with coda?
You might, but ...
> How does coda behave with big files? Does ocda have to get the all file
> locally before accessing it or can it start reading beafore all the file
> is local (hte mean of this question is : what will happen if the server
> ask for a very big file (guess 100Mbps) to play? will it have to wait that
> all the file is local or not?)
Yes, it will have to wait for the entire file to be fetched to local disk.
> second question : Will I be able to access files generated by "live
> realvideo"? Those files are opened files, but not closed (pipe files).
> What will happen with coda? will the server be able to access it?
> If I have two server accessing coda, will they be able to access that
> file?
Coda (and most other network filesystems) definitely does not support
opening pipes that are visible from other clients.
Shafeeq