Hello!

It looks like many people experienced mystical problems while trying to
set up multiple Coda servers. The reason was most probably simple - they
used ip-addresses containing zero bytes.

Address comparison routine in server code was vulnerable to such addresses
and gave wrong answers. I have tested and ip-numbers do trigger some hard
problems discussed on the list last year.

Developers are informed and come surely promptly with a patch. In the mean
time just use safe addresses for your tests, like 192.168.1.x instead of
192.168.0.x or 10.0.0.x

Best regards, and do not give up on Coda, it *does* work, now more than
ever :)
--
Ivan


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