One would expect that
       int in[] = ...
       Image fin = Image.createImage(out,w,h);
       int out[] = fin.getRGB();

that in[] would contain the same values as out[], but this is not the case 
on IOS.

Presumably, the problem is due to some detail of how transparency is 
handled in the internal
representation of the image.   I can provide a test case, but this isn't a 
hard to produce problem,
all images with transparency turn 0 input into 0xffffff output.


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