One would expect that
int in[] = ...
Image fin = Image.createImage(out,w,h);
int out[] = fin.getRGB();
that in[] would contain the same values as out[], but this is not the case
on IOS.
Presumably, the problem is due to some detail of how transparency is
handled in the internal
representation of the image. I can provide a test case, but this isn't a
hard to produce problem,
all images with transparency turn 0 input into 0xffffff output.
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