Hi All, 

I have discovered that with ios 10, if I have used Camera.capture() at any 
point and then the screen locks (timeout or user actually locks the screen 
with the top button) the application is killed. This happens even if a 
photo isn't actually taken, but cancel is pressed to come back out of the 
camera.

I imagine it may be something to do with the new ios feature that allows 
the camera to be activated from the lock screen, but there's nothing I can 
do about it as the fix will need to be within the codename one code.

Any thoughts or anyone else discovered this?

Regards,

Paul

-- 
You received this message because you are subscribed to the Google Groups 
"CodenameOne Discussions" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
Visit this group at https://groups.google.com/group/codenameone-discussions.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/codenameone-discussions/245a4ab0-dd91-4cec-991a-a44c16f1112c%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to