Hi,
in that case there are two basic options: 
1. Don't use pubnub
2. Do your own pubnub port

Currently I would go with #1. When we introduced pubnub we didn't yet have 
websockets, but with those the need for pubnub isn't as big. I'd like to 
rewrite my chat tutorial to be simpler and use websockets instead of pubnub 
similar to what Steve did: 
https://www.codenameone.com/blog/invite-friends-websockets-windows-phone-more.html

Porting pubnubs latest should be relatively easy, you can either port their 
Java or JavaScript code to Codename One or just wrap their native libraries 
both of which should be pretty trivial because the library isn't very 
complex to begin with. 

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