Hi - yeah, no problem at all. 

It's just I had code that was running fine on other platforms and emulator 
and it takes a lot of effort to trace where the problem is coming from.

I've discovered now where the files are created when you run a UWP app on a 
PC and can now see the codename one generated log file. Which helps a lot - 
though obviously it's still not a great substitute for hardware debugging.

Thanks,

Paul

On Tuesday, February 14, 2017 at 5:33:36 AM UTC, Shai Almog wrote:
>
> Hi,
> available() isn't guaranteed to return anything other than 0 as this 
> information isn't always available.
> Streams are implemented very differently in C# and we go thru serious 
> hoops to make them feel like input streams...
>

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