Thanks.

Steve

On Mon, Apr 3, 2017 at 11:51 AM, <[email protected]> wrote:

> I can't say for sure what fixed this issue, but this is what I did.
>
> I Refreshed the cn1Libs from the CodenameOne context menu from the
> project, the re-built locally. For some reason, the WebSocket code I added
> to fix the issue originally, was now not found during compile.  Looking at
> the Extensions, is showed that the WebSocket lib was no longer
> "downloaded". I re-downloaded the WebSocket extension, refreshed the libs,
> rebuilt locally and at least the WebSockets that I was using now compiled
> properly.  Then I sent the debug build to iOS and it built properly.
>
>
>
> On Monday, April 3, 2017 at 12:03:44 PM UTC-6, Steve Hannah wrote:
>>
>> Good to know you got it working.  Can you share how you fixed it for the
>> benefit of those who come after?
>>
>> Best regards
>>
>> Steve
>>
>> On Mon, Apr 3, 2017 at 11:02 AM, Tim Gallagher <[email protected]>
>> wrote:
>>
>>> Steve,
>>>
>>> I'll keep those things in mind. I have since fixed this issue.
>>>
>>> Tim
>>>
>>> On Mon, Apr 3, 2017 at 11:55 AM, Steve Hannah <[email protected]
>>> > wrote:
>>>
>>>> Please don't open old threads.  Better to start a new thread with your
>>>> issue.  In the new thread, please include relevant portions of the server
>>>> error log from your build.  Also ensure that you are using the latest
>>>> version of the websocket lib.
>>>>
>>>> Best regards
>>>>
>>>> Steve
>>>>
>>>> On Sat, Apr 1, 2017 at 1:06 PM, <[email protected]> wrote:
>>>>
>>>>> I'm actually using it like as the code below and I'm still getting
>>>>> this error when building for iOS.  The Android build works just fine.
>>>>>
>>>>>     public static void getWebService(ClientResponseCallback callback,
>>>>> String url) {
>>>>>         WebSocket sock = new WebSocket(url) {
>>>>>
>>>>>             @Override
>>>>>             protected void onOpen() {
>>>>>
>>>>>             }
>>>>>
>>>>>             @Override
>>>>>             protected void onClose(int statusCode, String reason) {
>>>>>
>>>>>             }
>>>>>
>>>>>             @Override
>>>>>             protected void onMessage(final String message) {
>>>>>                 System.out.println("Received message "+message);
>>>>>                 Display.getInstance().callSerially(new Runnable() {
>>>>>
>>>>>                     public void run() {
>>>>>                         callback.onClientMessage(message);
>>>>>                     }
>>>>>
>>>>>                 });
>>>>>             }
>>>>>
>>>>>             @Override
>>>>>             protected void onError(Exception ex) {
>>>>>                 Display.getInstance().callSerially(new Runnable() {
>>>>>
>>>>>                     public void run() {
>>>>>                         callback.onClientError(ex);
>>>>>                     }
>>>>>
>>>>>                 });
>>>>>
>>>>>             }
>>>>>
>>>>>              @Override
>>>>>              protected void onMessage(byte[] message) {
>>>>>
>>>>>              }
>>>>>
>>>>>         };
>>>>>         sock.connect();
>>>>>     }
>>>>>
>>>>>
>>>>> On Monday, August 15, 2016 at 10:21:05 PM UTC-6, Shai Almog wrote:
>>>>>>
>>>>>> Do you use the WebSocket class from code?
>>>>>> These errors happen if the native code includes a Java class but the
>>>>>> VM stripped it out because it is unused.
>>>>>>
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>>>>
>>>>
>>>> --
>>>> Steve Hannah
>>>> Software Developer
>>>> Codename One
>>>> http://www.codenameone.com
>>>>
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>>
>>
>>
>> --
>> Steve Hannah
>> Software Developer
>> Codename One
>> http://www.codenameone.com
>>
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-- 
Steve Hannah
Software Developer
Codename One
http://www.codenameone.com

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