My test creates threads one at a time, at the modest rate of 10 per 
second.  There 
are never more than one or two of them live at any time.  That doesn't seem 
out of
the ordinary to me.  A server app that spawned threads at that rate would 
be considered
low impact.
On Sunday, April 30, 2017 at 10:04:51 PM UTC-7, Shai Almog wrote:
>
> Other than supporting a theoretical, yet impractical case what would that 
> accomplish?
> Limiting the number of threads created is essential in every OS.
>

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