My test creates threads one at a time, at the modest rate of 10 per second. There are never more than one or two of them live at any time. That doesn't seem out of the ordinary to me. A server app that spawned threads at that rate would be considered low impact. On Sunday, April 30, 2017 at 10:04:51 PM UTC-7, Shai Almog wrote: > > Other than supporting a theoretical, yet impractical case what would that > accomplish? > Limiting the number of threads created is essential in every OS. >
-- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/80f51e8f-d900-4678-aa4a-143470b2a6a5%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
