I guess my maps lib was outdated. However, I'm still getting a quick screen flicker every time I click on the FAB or sub-FAB. I'm assuming I use the Google Maps Android API and Google Maps SDK for iOS and set those appropriate build hints.
Steve had mentioned in a different thread that I was initializing the MapContainer without the static maps api key but trying both ways still produces the screen flicker: https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!msg/codenameone-discussions/clQ-3bQAGJk/IZrLU4JfEAAJ Here is my init code (which now I can at least debug the map in the simulator, which is great): if (Display.getInstance().getPlatformName().equals("and")) { cnt = new MapContainer(Constants.ANDROID_GMAPS_API_KEY); } else if(Display.getInstance().getPlatformName().equals("os")){ cnt = new MapContainer(Constants.APPLE_GMAPS_API_KEY); } //for debugging in simulator else{ cnt = new MapContainer(Constants.JS_GMAPS_API_KEY); } I have also tried initializing with cnt = new MapContainer(new GoogleMapsProvider(Constants.STATIC_GMAPS_API_KEY)); > > -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/f28295ec-5171-4aa5-83a8-1e69a1e8f249%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
