Thanks. (See new attached pic of hints)
Have corrected this and subsequent builds produce the following
Command received by Server, Server promptly responds
IOS client see's and reads only one byte and fails the call

Subsequent writes fail to read any data after successful writes
Note:
I close socket and streams after each command is written/read

On Wednesday, July 12, 2017 at 12:54:49 AM UTC-4, Shai Almog wrote:

> The build hint you added is:
>
> ios.add libs=...
>
> Instead of ios.add_libs with an underscore and no equals sign
>

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