Copying the code from Capture.java and ensuring it runs on the EDT seems to make a significant difference in stability on iOS.
On Monday, October 9, 2017 at 5:34:38 PM UTC+13, Shai Almog wrote: > > OK, I see the problem. I'll fix the log so it doesn't make noise. > > This isn't a problem in native code as the scale method is implemented in > the native OS ports and doesn't use this approach. > > If this is indeed an EDT issue you can verify that by copying the code > from Capture.java and changing it to do the scaling on the EDT. > -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/334e4062-f47e-47b1-8250-15d4455bd943%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
