Personally I would build a custom layout manager for this and just use components. You can style a button to look like a tooth and then enjoy all the benefits of working with components. There is a sample of creating your own layout manager in the developer guide and I recently did something for maps too: https://www.codenameone.com/blog/tip-map-layout-manager.html
You can also use the GUI builder and layered layout to position things, I'm not sure which of the two options would be less challenging. If I would build a layout manager I'd just determine the position/size of each tooth in a virtual coordinate space and then scale the coordinates based on the layout (internally that's roughly how layered layout works) but you can simplify this a lot by making the constraints the actual tooth name when you add the component. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/74894ee6-f88e-4bc9-83fc-0e7774f323de%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
