They are still assigned for the 3.8 milestone. I'm not sure about the 
status of those pull requests.

The main issue with building pieces etc. is state/security. We don't store 
anything in the servers and wipe them clean. This is essential. It also 
helps with consistent repeatable results. 
I've noticed that some things that work well for people offline fail really 
badly on the servers. E.g.  a user submitted a patch to speed up builds by 
merging all the include files to one HUGE file. He said it sped up his 
builds considerably. In our case it caused them to always timeout. 

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