Do you mean that there should be an ios.NSMicrophoneUsageDescription build hint added by the simulator? There is not. But there clearly is some API usage that is statically triggering apple's watchdog. What might that be? And presumably for the simulator to do it's job, I would have to actually execute it. I don't do anything with the microphone, so it's a mystery to me.
Another problem with this approach is that I rarely run the simulator any more - I develop in in the desktop branch and just do builds in the codename1 branch, and I NEVER run the simulator on the production build. Anyway, you should at least document what the simulator "ought to" have put in my codename1-settings.properties file, so I can add it manually. On Saturday, February 24, 2018 at 7:45:32 PM UTC-8, Shai Almog wrote: > > The simulator adds the build hints and the server just uses them. If you > run the latest version of Codename One and try to use these API's the > simulator "should" add entries to your properties file with static > descriptions. These all go into the build hints section in Codename One > Settings. > -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/dc0e3813-70fd-4ba5-bc4e-9c954ff20ebb%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
