These animations are meant to be much faster to hide some of those things.
What's happening is two layout animations running in parallel without 
knowledge of each other and the second one essentially drops all its frames 
as it expired.

What's happening is this:

- We get an event of leaving the text field so we initiate a layout 
animation which starts immediately
- We get a second event of a new animation so we start that animation 
immediately but it's stuck in a queue behind the layout animation
- By the time the second animation gets to run it expired

A workaround would be to flush the animation queue before beginning an 
animation but it might make field transitions slower and I'm not sure 
that's what users want. 

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