A fix is in the works, but I'm not sure when it will be rolled out.  I was 
able
to kludge a fix by adding this method to my Button subclass.

    public void pointerPressed(int x,int y)
    {    if(contains(x,y)) { x = getX()+1; y=getY()+1; }
        super.pointerPressed(x,y);
    }

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