I more or less agree, but 1000x worse performance suggests either that something sloppier than normal is going on, such as perhaps writing an explicit file in GzipOutputStream.
Also, if the app just crashes instead of (presumably) throwing an out of memory exception, that's on you. I call to your attention once again the issues I've filed about the garbage collector crashing in circumstances like this. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/fff97e4e-955d-4049-849c-c258aea61631n%40googlegroups.com.
