It's hard to tell from the code. The "not relevant here" code looks very
suspicious though.
Did you try just stepping over this in the debugger with the simulator?
I assume you reproduced it there so just step over the lines and see what's
going on. Are the components physically added but not visible?
Are they added to the wrong location or not sized correctly?
On Tuesday, September 29, 2020 at 12:07:50 PM UTC+3 P5music wrote:
> My codename app has master/detail layout.
> A TableLayout is used for that, in landscape mode.
> It is used also in portrait mode with different proportions.
>
> If the app starts in landscape mode, the master and the detail are
> visible, and subsequent orientation changes are handled correctly and the
> user interface is succesfully reconstructed.
>
> If the app starts in portrait mode, only the master is visible by design
> (that's OK) but after the orientation change the user interface is not
> reconstructed completely
> because
> the master is just at full size, while the detail is not reconstructed.
>
> This is the code of a method that is called at startup and when
> orientation changes:
>
> private void setContainers()
> {
> mainEditingContainer.remove();
>
> //these lines are to handle fab correctly
> if (fabBoundContainer!=null) fabBoundContainer.remove();
> if (fabFirstTime)
> {fabBoundContainer=fab.bindFabToContainer(itemListContainer);}
>
>
> //mainForm.setLayout(BoxLayout.x()); not useful to reset the TableLayout
>
> //the issue is present also without these revalidations
> mainEditingContainer.revalidate();
> editingContainer.revalidate();
> fabBoundContainer.revalidate();
> mainForm.revalidate();
>
> if (isPortrait() && conditions) //not relevant here
> {
> new EditingForm(appData,myData,mainForm,editingContainer,other
> parameters).show();
> }
>
> if (isPortrait() && !(conditions)) { // only the master in this mode
> //tl=new TableLayout(1,2); not useful
> //mainForm.setLayout(tl); not useful
>
>
> mainForm.add(tl.createConstraint().heightPercentage(100).widthPercentage((int)
>
> (1 * 100)), fabBoundContainer);
> }
>
> if(isTablet() && !isPortrait() ) { //master-detail in landscape mode
> //tl=new TableLayout(1,2); not useful
> //mainForm.setLayout(tl); not useful
>
>
> mainForm.add(tl.createConstraint().heightPercentage(100).widthPercentage((int)
>
> (leftContainerRatio * 100)), fabBoundContainer).add(mainEditingContainer);
> }
>
> mainEditingContainer.revalidate();
> editingContainer.revalidate();
> fabBoundContainer.revalidate();
> mainForm.revalidate();
>
> if (fabFirstTime) fabFirstTime=false;
> }
>
> Some commented lines are with some tentative workaround but not successful.
>
> What's wrong? How can I achieve the complete reconstruction of UI in
> landscape mode, when the app is started in portrait and then rotates?
> I remind you that if the app starts in landscape mode, there are no issues
> at any subsequent device rotation (just a BrowserComponent is not resizing,
> this will be addressed separately).
> Thanks in avance
>
>
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