Hi,
these methods are methods ofcomponent not form so they're designed for a 
component to grab events in a hierarchy. It appears in form because of its 
hierarchy.
You can implement a pointer pressed/released/dragged listener and consume() 
all events that are out of bounds.

On Monday, December 28, 2020 at 11:22:33 AM UTC+2 P5music wrote:

> (Merry Christmas)
>
> My app now features a new dialog class, I called it CommandDialog. It 
> leverages both the features of InteractionDialog and Dialog, so the show() 
> method now returns a Command.
> This class has to be completed to be fully functional:
> I subclassed InteractionDialog so now I need to prevent the mouse events 
> from hitting the underlying components in the form.
> I tried 
>     form.setGrabsPointerEvents(false);
>     form.setIgnorePointerEvents(true);
> but they seem not to be working at all. Furthermore they seem to be the 
> same instruction with negated boolean parameter.
> Moreover I need the setDisposeWhenPointerOutOfBounds(value) feature that 
> also seem not to be working.
>
> I need a workaround if necessary. I have some ideas but maybe something 
> simple is available.
>
> This applies also to the InteractionDialog itself.
>
> Thanks in advance
>
>

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