The iOS API is generally better/more consistent than the Android API and doesn't have as many quirks. If you can provide a reference to the recommended Android workaround we can incorporate it.
On Wednesday, February 3, 2021 at 5:26:30 PM UTC+2 P5music wrote: > I have development experience on Android, > and I know that the WebView has some quirkness, for example it has two > methods for catching the "onload" event. In one Android app I had to manage > that with a workaround. > > My Android build of the CodenameApp seems to have that issue too. > > Indeed on the simulator the onload callback is called once > while > on the Android device it is called twice. > > I realized that because I put logging instructions, and also I saw some > functions being called twice. > > Are you aware that the callbacks of "onload" event could be called twice > on the Android devices? > I think it is important. > > Can you fix that or I have to create a workaround? > > And do you know about this issue on iOS devices? > > Thanks in advance > -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/d9413fb2-aa8c-4a1b-ab5a-ea2aaf84bff3n%40googlegroups.com.
