Testing? You think they test anything?  Most of the time they don’t even 
launch the app.
On Tuesday, March 23, 2021 at 8:47:27 PM UTC-7 Shai Almog wrote:

> Everything Javier wrote is correct. A couple of nuances that might have 
> been missed:
>
> 15% is now the default for both Apple and google in in-app-purchase until 
> you reach 1M USD annually. 
>
> Google is less strict about enforcement so it's possible your app will 
> pass with regular credit card charging. This relies on Google doing a 
> horrible job testing the submissions... This sometimes flips and you get 
> instantly banned with no recourse. So you should be careful with these 
> things.
>
> On Tuesday, March 23, 2021 at 3:18:28 PM UTC+2 [email protected] wrote:
>
>> I think that the answer is no. Your app will never pass review with a 
>> non-google/non-apple payment method unless you very specifically justify 
>> this to the reviewer (because you are selling physical goods, etc). They 
>> are very strict about this. Not even donations are allowed unless they go 
>> through Google/Apple and they get 15-30%
>>
>> If you really want to avoid paying Google/Apple, you need to set up a 
>> payment form on a website (outside the app). From there you can generate 
>> some sort of code for the user who can type it into the app via a "I have a 
>> coupon code" type of thing. But you won't even be allowed to mention that 
>> web payment in the app, so this only works if your users already know that 
>> they need to pass through your website first
>>
>> On Tue, 23 Mar 2021 at 09:18, Amine <[email protected]> wrote:
>>
>>> Thank you for your Response. I want just to know if i use codename one 
>>> payment api, and for the inscription in my app i show payment form for 
>>> continuing the inscription, it will be accepted in google play console or 
>>> not?
>>> Kind regards
>>>
>>> On Monday, March 22, 2021 at 3:20:25 PM UTC+1, Javier Anton wrote:
>>>
>> Google and Apple want you to use their payment method (and take a %cut) 
>>>> for every in-app payment. There are some exceptions:
>>>>
>>>> Payments for physical goods
>>>> Payments between app users
>>>> Other
>>>>
>>>> So you arent allowed to integrate Stripe/paypal/others for app 
>>>> subscriptions
>>>>
>>>> CN1 integrates in-app purchases and subscription with Google and 
>>>> Apple's API
>>>>
>>>> On Mon, 22 Mar 2021, 13:44 Amine, <[email protected]> wrote:
>>>>
>>> Hi,
>>>>> When i try to publish may app into play store i got this error :
>>>>> Issue with your app
>>>>> Your app contains content that doesn't comply with the Payments policy.
>>>>>
>>>>> *Issue details*
>>>>> We found an issue in the following area(s): 
>>>>>    
>>>>>    - *In-app experience*: Please see attached screenshot 
>>>>>    com.hoodz.hoodzapp-InAppExperience-122.png
>>>>>
>>>>> My app contain a webview (based on Stripe payment) for payment 
>>>>> inscription.
>>>>>
>>>>> Kind regards,
>>>>>
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>>>>>
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