Ok, that's just the original problem, as I wrote in the first message. We 
got there.
Indeed the question is very relevant about just that. It's why I asked it.

Is it somehow possible to have information about the pixel size of the 
simulator screen  when displayed on the computer screen?
I mean, in real computer-screen pixel size
so to be able to have a real screenshot?
Also indirect information, or workaround would be useful.
Regards

Il giorno venerdì 9 aprile 2021 alle 05:16:21 UTC+2 Shai Almog ha scritto:

> That would be a problem. Native widgets generally act differently on 
> devices. That's just the way they work by definition. 
>
> On Thursday, April 8, 2021 at 9:19:48 AM UTC+3 P5music wrote:
>
>> @Shai
>> According to what you say it is possible to have real size screeshots. It 
>> is good.
>> But there is a problem. I asked about the size of the simulator window 
>> because I have to match the real HTML appearance at that size.
>> The BC always displays the same dpi, so I have to create a screenshot 
>> that uses 
>> the real size
>> and
>> the real dpi for BC.
>> I do not know how to explain better.
>> Regards
>>
>> @Dave
>> I think that, being easy to have screenshots at real screen size,
>> it is better not to scale images so to have the best non-aliased or 
>> not-pixelled images.
>> I will use the frames that can be downloaded from Apple developer site, 
>> there are ones that correspond to each device, then I will use them to 
>> frame my real size screenshots.
>> Regards
>>
>> Il giorno giovedì 8 aprile 2021 alle 00:16:34 UTC+2 [email protected] 
>> ha scritto:
>>
>>> Apple doesn't require actual screen shots, as long as they are 
>>> reasonably 
>>> representative and don't obviously originate from a non-apple device.
>>> So take a real screen shot and photoshop it to the required sizes.
>>>
>>> On Tuesday, April 6, 2021 at 6:47:39 PM UTC-7 Shai Almog wrote:
>>>
>>>> The size is identical. If you use the screenshot feature (without skin) 
>>>> you'll get a size that should correspond to the device resolution. 
>>>>
>>>> On Tuesday, April 6, 2021 at 10:14:36 PM UTC+3 P5music wrote:
>>>>
>>>>> Being that at present time it would be very difficult for me to use 
>>>>> the maven feature, and also I do not read anything about running on iOS 
>>>>> simulator on the new maven guides,
>>>>>
>>>>> I am trying to just put the screenshots of my app's user interface 
>>>>> inside the apple devices "frames" that I will take screenshots of in the 
>>>>> iOS simulator (OSX).
>>>>> We know that the CN IDE simulator has issues with dpi and the CEF 
>>>>> BrowserComponent, also I see that the device screen is resizable, it can 
>>>>> be 
>>>>> even huge or tiny. 
>>>>> The CEF BC stays with the same dpi, so just the amount of the 
>>>>> displayed HTML changes if I resize the simulator, it is not resized, just 
>>>>> its "viewport" changes.
>>>>>
>>>>> I would like to know if it is possible to know which size of the 
>>>>> simulator windows (for a certain skin) is what corresponds to the real 
>>>>> device screen size (with the given BC "dpi-inside-simulator" that is 
>>>>> fixed) 
>>>>> so to make screenshots of the real user interface that will fit 
>>>>> perfectly inside the apple devices "frame".
>>>>>
>>>>> Thanks in advance 
>>>>>
>>>>

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