Ok, that's just the original problem, as I wrote in the first message. We got there. Indeed the question is very relevant about just that. It's why I asked it.
Is it somehow possible to have information about the pixel size of the simulator screen when displayed on the computer screen? I mean, in real computer-screen pixel size so to be able to have a real screenshot? Also indirect information, or workaround would be useful. Regards Il giorno venerdì 9 aprile 2021 alle 05:16:21 UTC+2 Shai Almog ha scritto: > That would be a problem. Native widgets generally act differently on > devices. That's just the way they work by definition. > > On Thursday, April 8, 2021 at 9:19:48 AM UTC+3 P5music wrote: > >> @Shai >> According to what you say it is possible to have real size screeshots. It >> is good. >> But there is a problem. I asked about the size of the simulator window >> because I have to match the real HTML appearance at that size. >> The BC always displays the same dpi, so I have to create a screenshot >> that uses >> the real size >> and >> the real dpi for BC. >> I do not know how to explain better. >> Regards >> >> @Dave >> I think that, being easy to have screenshots at real screen size, >> it is better not to scale images so to have the best non-aliased or >> not-pixelled images. >> I will use the frames that can be downloaded from Apple developer site, >> there are ones that correspond to each device, then I will use them to >> frame my real size screenshots. >> Regards >> >> Il giorno giovedì 8 aprile 2021 alle 00:16:34 UTC+2 [email protected] >> ha scritto: >> >>> Apple doesn't require actual screen shots, as long as they are >>> reasonably >>> representative and don't obviously originate from a non-apple device. >>> So take a real screen shot and photoshop it to the required sizes. >>> >>> On Tuesday, April 6, 2021 at 6:47:39 PM UTC-7 Shai Almog wrote: >>> >>>> The size is identical. If you use the screenshot feature (without skin) >>>> you'll get a size that should correspond to the device resolution. >>>> >>>> On Tuesday, April 6, 2021 at 10:14:36 PM UTC+3 P5music wrote: >>>> >>>>> Being that at present time it would be very difficult for me to use >>>>> the maven feature, and also I do not read anything about running on iOS >>>>> simulator on the new maven guides, >>>>> >>>>> I am trying to just put the screenshots of my app's user interface >>>>> inside the apple devices "frames" that I will take screenshots of in the >>>>> iOS simulator (OSX). >>>>> We know that the CN IDE simulator has issues with dpi and the CEF >>>>> BrowserComponent, also I see that the device screen is resizable, it can >>>>> be >>>>> even huge or tiny. >>>>> The CEF BC stays with the same dpi, so just the amount of the >>>>> displayed HTML changes if I resize the simulator, it is not resized, just >>>>> its "viewport" changes. >>>>> >>>>> I would like to know if it is possible to know which size of the >>>>> simulator windows (for a certain skin) is what corresponds to the real >>>>> device screen size (with the given BC "dpi-inside-simulator" that is >>>>> fixed) >>>>> so to make screenshots of the real user interface that will fit >>>>> perfectly inside the apple devices "frame". >>>>> >>>>> Thanks in advance >>>>> >>>> -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/b8db9efc-28ea-45c1-a5f7-bd000185beebn%40googlegroups.com.
