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> Considered the grandfather of video consoles, the Atari is making 
> something of a 21st century comeback. Maybe it's the rudimentary 
> joysticks (remember the orange fire button?), or the black plastic 
> cover and fake wood-grained trim.

Atari was maybe great, but we had Mattel. It ruled! The games were a bit
more complicated than Atari's, but more challenging, too. My fave were "Tron
Deadly Discs", "Utopia", "Night Stalker" and "AD&D: The Cloudy Mountain".

(Also, Mattel had better gfx's, but looking the games now, I really can't
see much difference between Atari and Mattel... Huge pixels anyway... ;)

> I have an Atari computer (not console) in a box in Buffalo ...

Yep, the computer-Atari was great too! Having built-in MIDI support in the
mid of eighties, Atari ST was the music-machine of the era. (Notator ruled!)

BTW, how come Apple never sued Atari or Amiga because of copying details of
their operating system? Why they sued only Microsoft? Were the others too
small players to pay attention for...

And, btw2, which details of Mac System were already in the original Xerox OS
and what did Apple invent themselves?

At least I've been told that mounting the pulldown menus on the edge of the
screen was one of the Apple inventions. It was a result of tests in the
Apple user interface laboratory. They just noticed that it was the best
place for the menus.

Then again, the trash can was already in Xerox UI, right?

So, how come Apple didn't sue Atari and Amiga for mounting the pull-down
menues on the edge of the screen in their operating systems? The logic was
only slightly different than in Mac. (In Amiga, you had to right-click to
make them visible and in Atari they opened without any kind of click.)

---> Jarmo Lundgren
       Multimediatsaari
       Helsingin Sanomat, Verkkoliite
       p. 09-1227555 / 040-5345868

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