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I got the answer from another mailing list...


---> Jarmo Lundgren
       Multimediatsaari
       Helsingin Sanomat, Verkkoliite
       p. 09-1227555 / 040-5345868

> -----Original Message-----
> From: The Turtle [mailto:[EMAIL PROTECTED]]
> Sent: 5. maaliskuuta 2001 23:28
> To: [EMAIL PROTECTED]
> Subject: Re: [CM>] Mac vs. Atari vs. Amiga vs. Windows
> 
> 
> ______________________________________________________________________
>  Community Memory: Discussion List on the History of Cyberspace
> ______________________________________________________________________
> 
> 
> On Mon, 5 Mar 2001, Lundgren Jarmo wrote:
> 
> > How come Apple never sued Atari or Amiga because of copying 
> details of
> > their operating system? Why they sued only Microsoft? Were 
> the others too
> > small players for paying attention to?
> 
> The Apple suit against Microsoft had little to do with 
> operating systems
> and everything to do with user interfaces.  DOS, the basis of 
> Windows 1.x,
> after all isn't anything like the Mac ROM or OS.
> 
> Apple did, in fact, sue Digital Research over their Graphic 
> Environment
> Manager (GEM) 1.0, and the 1.1 version was reworked to look 
> much more like
> Window 1.x.  I have, somewhere, the install disks for the old 
> "illegal"
> release and it was far, far more MacLike than Windows ever 
> pretended to
> be.
> 
> Atari and Amiga both engineered complete OSes, they didn't just slap a
> graphical interface on a character-based program launcher.  
> This topic was
> widely discussed in the trade press at the time, and the 
> conclusion that
> some people reached (and that if you think about it, makes 
> sense) was that
> Apple did it as much out of vengeance than anything else.  
> Microsoft had
> had extensive business dealings with Apple; Atari and Amiga (being
> competitors in the Apple II days with the Atari 400/800 and 
> the Commodore
> machines, respectively) had not.    I still suspect Apple did 
> it as a way
> to "punish" Microsoft.
> 
> > And, btw2, which details of Mac System were already in the 
> original Xerox OS
> > and what did Apple invent themselves?
> >
> > At least I've been told that mounting the pulldown menus on 
> the edge of the
> > screen was one of the Apple inventions. It was a result of 
> tests in the
> > Apple user interface laboratory. They just noticed that it 
> was the best
> > place for the menus. (This factoid was read @ http://www.asktog.com)
> 
> The Star workstation (one of the best surviving examples of 
> the Xerox PARC
> interface as it existed when Apple saw it) had context menus 
> all over the
> place, and seemed to have a different style for nesting folders.  A
> portion of the OS Apple should have tried to execute and didn't was
> effective task-switching.
> 
> > Then again, the trash can was already in Xerox UI, right?
> 
> Yes, it was.
> 
> > The logic in Atari ST or Amiga was (/is) only slightly 
> different than in
> > Mac. In Amiga, you had to right-click to make them visible 
> and in Atari they
> > opened without any kind of click.
> 
> These might appear to be small things, but they are not.  For example,
> clickable window focus:  in Windows, you must click a window 
> to give it
> focus, but in X, you can configure it to gain focus merely by 
> waving the
> pointer over it.  The "slight" difference in logic as as 
> drastic as the
> difference between the 1-button and 2- (or 3-) button mouse.
> 
> Turtle
> 
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