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To leave Commie, hyper to
http://commie.oy.com/commie_leaving.html
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> that's exactly what you hear on the background of all those pre-teen
> playstation shooter games. images of badly rendered slimy
> corridors and
> aliens pop into my mind.
Haha! Yeah! :)
But the guitar samples are crunchy. Very good sound - especially for 8bit
samples.
BTW, you'll hear those guitars in the next HS webortage... ;) Ripping
samples is fun.
> for vocals you should add an occasional "aaargh!" every now
> and then. (the
> same one repeated, of course)
Or more likely "Bwuuuuurghurbbruggghhhh!!!"
> yeah! and a female announcement voice, "force field activated" etc.
The best game announcement voices I've ever heard were in Chaos Engine
(Amiga 500). "Food!", "Special power!", "Node activated!", etc with a
vigorous male voice. Sounded like sports commentary. I found it rather
hilarious....
---> Jarmo Lundgren
Multimediatsaari
Helsingin Sanomat, Verkkoliite
p. 09-1227555 / 040-5345868