.................................
To leave Commie, hyper to
http://commie.oy.com/commie_leaving.html
.................................

fred !

thanks for that much help. we use a win machine, i think 98.
but i am just listen to the stream too here. the guy who test
it sits at his flat with a dsl... we broughtcast then on
tuersday. 23:00 o clock.

did you get any video/audio last night.

i think we shut down all at nearly 12:00

i.


>Surely sendmail reeled when thusly spake istari:
>>
>> well... telenautik tests on: pnm://real.musicaliens.de/live/garage.rm
>>
>> today !
>>
>> istari.
>>
>
>A-HA !
>
>apparently "pnm" is an old proprietary protocol of Real Networks, and
>browsers can't speak it.  RTSP rules NOWADAYS !  BUT you can make a
>browser talk PNM by using a RAM file that points to the PNM stream.
>
>(PNM is also an image format, which only makes things even more confusing.)
>
>
>Istari, if this works, you owe me a beer !
>
>what kind of machines are you _currently_
>reading this PNM stream on ?  Macs ?
>
>
>"This necessity of creating two files for every sound you want
>to play -- a metafile and a sound data file -- is an annoyance
>of invoking RealPlayer directly from HTML."
>
>
>http://www.lll.uiuc.edu/hum382/content/URLs/URLprotocols.html
>
>       PNM = "Progressive Networks Media" Makes connection with
>       a RealServer server which sends out streaming audio/video
>
>http://www.freespeech.org/fsitv/html/guide_upload.html
>
>       Netscape or IE just doesn't know what to do with the "pnm"
>       protocol or the newer "RTSP" protocol.  RTSP is the open,
>       standards-based control protocol RealServer G2 uses to
>       stream clips to RealPlayer G2 or any RTP-based client.
>       PNM is the older proprietary protocol RealServer G2
>       supports for backwards compatibility with RealSystem
>       3.0 through 5.0.
>
>       [ RTSP is RFC 2326 at www.ietf.org ]
>
>==========================
>
>the FIX
>
>==========================
>
>http://www.banffcentre.ab.ca/Aboriginal_Arts/sleepingbuffalo/about.htm
>
>       Creating Links To RealAudio Files
>
>       [..]
>
>        After your .ra files are in a htdocs directory, you need to
>       create a pointer file (.ram) to point to a specific .ra file,
>       and add a link to your web page that points to the .ram file.
>       Here's what you need to do:
>
>       1. Use a text editor such as pico to create a .ram file.
>
>       2. Enter a line that refers to the URL of the .ra file,
>       using pnm (the RealAudio server protocol) rather than http.
>       For example, if you have a sound file called example.ra in
>       the /usr/local/http/htdocs/sounds directory, you would enter
>       pnm://ils.unc.edu/sounds/example.ra
>
>       3.Save the .ram file
>
>       4. Create a link on your web page that refers to the example.ram
>       file.
>
>       That's all you need to do. The .ram file can contain multiple
>       lines that refer to different .ra files, so you could, for
>       instance, play example.ra, example2.ra, example3.ra sequentially
>       from the same link.
>
>http://help.mindspring.com/docs/009/wh_realmedia/wh_realmedia.php3
>
>       Adding RealMedia
>
>       [..]
>
>       3. Use a text editor like Notepad or SimpleText to create a
>       text file filename.ram containing the following 2 lines:
>
>       pnm://realaudio2.mindspring.com/xx/filename
>       rtsp://realaudio2.mindspring.com/xx/filename
>
>       In these examples, filename is the name of your RealMedia file
>       ending with .ra or .rm.
>
>        4. Upload your .ram file somewhere in the xx directory.
>       Be sure to upload your file as ascii
>
>        5. Create a link to the metafile (the .ram file) on your
>       web page as:
>       <a href="http://www.yourdomain.com/whatever.ram";>Listen!</a>
>
>http://www.lll.uiuc.edu/hum382/content/realAudio/realAudio.html
>
>       The protocol for each sound file specification must be pnm
>       (Progressive Networks Media):  Progressive Networks Corporation
>       is the company which developed and which markets RealAudio.
>       It refers to the streaming audio format which is proprietary
>       to Progressive Networks).  A single media specification has
>       the form shown in this example:
>
>
>       pnm://pc155.lang.uiuc.edu/myFolder/sampleSound.ra?start="2:13".5&end="5:41.9"
>
>       Explanation:
>
>       pnm:// The protocol, "progressive networks media".
>
>       pc155.lang.uiuc.edu     The domain name, just as in an ordinary URL
>
>       myFolder/sampleSound.ra The RA sound file path, including the file
>                               name, which must have the extension ".ra"
>
>       ?start="2:13.5"&end="5:41.9"  An optional start and end time that
>               defines a sound clip within the sound file. The question
>               mark and ampersand must be present, and there must not
>               spaces present anywhere in the string.This is actually a
>               standard URL search string, employing the attribute=value
>               syntax very commonly used to package information into a
>               search string.
>
>       IMPORTANT: the ".ram" and ".rpm" metafiles are treated as HTTP
>       files, and must be placed in a folder which is accessible by a
>       WWW server -- that is, they go in with all your other HTML pages.
>       The ".ra" and ".rm" pages, on the contrary, must be placed on a
>       machine which is running a REALAUDIO server, and in a folder
>       accessible by that server. (Actually, the ".ra" files can be on
>       a different machine as long as the RealAudio server can access
>       them over the network.) This necessity of creating two files for
>       every sound you want to play -- a metafile and a sound data file
>       -- is an annoyance of invoking RealPlayer directly from HTML.
>
>
>
>I hope this helps !
>
>fred



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